There are hundreds of millions of people connecting to these environments every day. There are many of the most storied companies on earth building a presence, and we have commerce in the tens and soon to be hundreds of billions of dollars.”
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—Matt Ball, managing partner of EpyllionCo and McKinsey knowledge partner
Consumer behavior has largely shifted toward adopting digital personas, yet many brands have yet to provide a solution.”
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—Irene-Marie Seelig, co-founder and CEO of AnamXR
I think about the metaverse as a continuation of where tech was headed prior to COVID. We have Instagram. We have email. We have messaging. And then there's our real-life friends; the real-life activity that we're participating in. Sometimes there’s an intersection between those two.”
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—John Hanke, CEO, Niantic
We’re trying not to define the metaverse so rigidly that it limits the imagination of creators.”
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—Yosuke Matsuda, CEO, Square Enix
If we want a creator economy—if we want our kids to have jobs that we could not even dream of ourselves—how do we think about those platforms as citizens, companies, and regulators?”
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—Marc Petit, Vice President, Epic Games’ Unreal Engine Ecosystem
